提交歷史

作者 SHA1 備註 提交日期
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 年之前
  Marko Pintera 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements 10 年之前
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 年之前
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 年之前
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 年之前
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 年之前
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 年之前
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
  Marko Pintera 271c3484cf Using Dragon model for example 11 年之前
  Marko Pintera d465c3c84b Refactored example into more manageable chunks 11 年之前
  Marko Pintera 570f09de12 Repositioned example GUI elements 11 年之前
  Marko Pintera 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) 11 年之前
  Marko Pintera becb8d0082 Easier importer and resources interface 11 年之前
  Marko Pintera c016a95632 Fixed issue with DirectX 11 switching from full screen to windowed 11 年之前
  Marko Pintera 90e94fb9b2 Fixed issue with HString parameter placement 11 年之前
  Marko Pintera 976574faea Smoothed input even at high frame rates 11 年之前
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
  Marko Pintera 7912eda84e Fixed XInput key mappings 11 年之前
  Marko Pintera ba3d6db3f8 Texture compression with DX11 works 11 年之前
  Marko Pintera 47b7a6fdfe Added documentation to example project 11 年之前
  Marko Pintera 8c5ffb497d Various fixes in order to get example model to render 11 年之前
  Marko Pintera 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices 11 年之前
  Marko Pintera 19a14f5940 GPU profiler working 11 年之前
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer 11 年之前
  Marko Pintera 21e4301182 More documentation 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年之前
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年之前
  Marko Pintera 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 年之前