Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 0683c43fd8 Refresh handle as soon as it changes and make move handle the default %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 50e58153be Cutoff plane for rotate handle sliders work %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 9260710936 Various tweaks related to handle rendering %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d86ea39e25 Fixing renderable picking %!s(int64=11) %!d(string=hai) anos
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3638a07125 More fixes to assembly refresh %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 24434868e3 More handle fixes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17e7648476 Work on handles: %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational %!s(int64=11) %!d(string=hai) anos
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 46eb1edb0f WIP Scene window %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e8d30fcee1 C# Time and SceneCamera %!s(int64=11) %!d(string=hai) anos