Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables há 11 anos atrás
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational há 11 anos atrás
  Marko Pintera d7d2e26f5e Added BlockUntilComplete to AsyncOp há 11 anos atrás
  Marko Pintera e4f8ac230b Moved documentation to gdocs há 11 anos atrás
  Marko Pintera 31b55e513f Started work on SceneView há 11 anos atrás
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance há 11 anos atrás
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed há 11 anos atrás
  Marko Pintera f272125527 Release build compiles há 11 anos atrás
  Marko Pintera e918178f0e Added mip/format texture options há 11 anos atrás
  Marko Pintera 82a6817efd FBX importer fixed and working há 11 anos atrás
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer há 11 anos atrás
  BearishSun a0160383af More documentation há 11 anos atrás
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders há 11 anos atrás
  Marko Pintera 57d22576dd More documentation há 11 anos atrás
  Marko Pintera b349c98754 Work on GPUProfiler há 11 anos atrás
  Marko Pintera 87c63a50e6 Added Occlusion queries há 11 anos atrás
  Marko Pintera 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code há 11 anos atrás
  Marko Pintera 400f46a477 Added a spin lock há 11 anos atrás
  Marko Pintera 3c9025d574 Added a ThreadPool (untested há 11 anos atrás
  Marko Pintera 17204b8447 Serializing SerializableObject works há 11 anos atrás
  Marko Pintera 3d06f8271c SerializableObjects are no serialized properly há 11 anos atrás
  Marko Pintera ce54788a50 Fixed project dependencies and build order há 12 anos atrás
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe há 12 anos atrás
  Marko Pintera c22edb2db2 Work on ProjectLibrary há 12 anos atrás
  Marko Pintera e00f0c95a9 FileSystem and Path moved to WString há 12 anos atrás
  Marko Pintera 7be2a8c355 Refactored TreeView into a more generic class há 12 anos atrás
  Marko Pintera 6824ae90d6 Added VirtualInput (still WIP but working) há 12 anos atrás
  Marko Pintera 1fafaa92a6 A lot more work on GameObject serialization há 12 anos atrás
  Marko Pintera 88c83017de Started work on undo/redo system há 12 anos atrás
  Marko Pintera 05736aad70 Started work on TreeView há 12 anos atrás