BearishSun
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3cc7bbaf45
WIP: macOS port
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7 лет назад |
BearishSun
|
8c170d61bf
WIP: Updating & cleaning up framework docs
|
7 лет назад |
Marko Pintera
|
30320c2eba
WIP: macOS port
|
7 лет назад |
BearishSun
|
1726992f76
WIP: macOS port
|
7 лет назад |
BearishSun
|
e71db9b4f9
WIP: Updating & cleaning up framework docs
|
7 лет назад |
Marko Pintera
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33a46c156b
Merge pull request #172 from nsneck/master
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7 лет назад |
Nico Sneck
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573c448d06
Fixed Linux build
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7 лет назад |
Marko Pintera
|
5c5f9b3252
WIP: macOS port
|
7 лет назад |
Marko Pintera
|
0f55a14b92
WIP: macOS port
|
8 лет назад |
BearishSun
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f9180cb090
Bugfix: Properly apply default bone transforms when bones aren't directly animated
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7 лет назад |
BearishSun
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8b3071470f
Bugfix: Correctly import animations for a mesh that we've applied non-identity transform
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7 лет назад |
BearishSun
|
9ff5c6994f
Bugfix: Directional light tweaks
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7 лет назад |
BearishSun
|
feaed12a13
Feature: Animation system now even more multi-threaded
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7 лет назад |
BearishSun
|
77fc1ff3e7
Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects
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7 лет назад |
BearishSun
|
bc3c43df8c
Bugfix: Bone components attached to animations now work correctly
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7 лет назад |
BearishSun
|
f64ca53afa
Bugfix: Programatically changing selected element in the list box from script code now works properly
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7 лет назад |
BearishSun
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fc9cdff8dc
Docs: Various documentation fixes
|
8 лет назад |
BearishSun
|
53975fac10
Bugfix: Fixing low level rendering example on Vulkan
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8 лет назад |
BearishSun
|
4d852b31b0
Bugfix: When importing an FBX hierarchy that has multiple meshes sharing a skeleton, don't attempt to import duplicate bones
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8 лет назад |
BearishSun
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6d865fb276
Bugfix: When mapping Bone components to animated bones, properly retrieve the requested bone name
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8 лет назад |
BearishSun
|
ebef43f759
Bugfix: Strip imported subresources from invalid characters in their name to avoid exceptions when parsing paths
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8 лет назад |
BearishSun
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d99dd9b464
Bugfix: Fixing a crash when populating managed arrays with null pointers
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8 лет назад |
BearishSun
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d819914042
Feature: Added Visual Studio debug visualizers for resource and game object handles
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8 лет назад |
BearishSun
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3307100542
Bugfix: Fixing scaled mesh rendering when animation is enabled but animation clip is not assigned
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8 лет назад |
BearishSun
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e8c7e6fb74
Bugfix: More major fixes to the scripting runtime
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8 лет назад |
BearishSun
|
f6de1399f4
Bugfix: Fixing more issues relating to scripting
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8 лет назад |
BearishSun
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a092cac137
Build: Updated SBGen version
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8 лет назад |
BearishSun
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98771da99e
Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete
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8 лет назад |
BearishSun
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cec42193fc
Bugfix: Outputting managed references in script code now properly issues a GC memory barrier
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8 лет назад |
BearishSun
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0e4ba38c5b
Bugfix: Major fixes to the scripting runtime
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8 лет назад |