Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 anni fa
  BearishSun 1523924732 Updated engine shaders to new BSL syntax 8 anni fa
  BearishSun ae757a15ef Started work on shadow mapping 8 anni fa
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes 8 anni fa
  BearishSun cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: 8 anni fa
  BearishSun 03eb20baee Renamed shader ReflectionCubemapSampling -> ImageBasedLighting to better reflect its purpose 8 anni fa
  BearishSun 4acc7015f1 Added code for irradiance map generation 8 anni fa
  BearishSun befd1b159e Added shader code for parallax corrected reflection cubemap sampling 8 anni fa
  BearishSun 2602318a10 Added importance sampling for reflection probes 8 anni fa
  BearishSun 8531a656fd Bulk of code for deferred rendering MSAA 9 anni fa
  BearishSun 42c00ad036 Work on transparent rendering path - DirectX functional 9 anni fa
  BearishSun b2dd0ffa03 Work on transparent rendering path 9 anni fa
  BearishSun 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) 9 anni fa
  BearishSun eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering 9 anni fa
  BearishSun 7784a96128 Reflection cubemap filtering 9 anni fa
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes 9 anni fa
  BearishSun c0dd3734a1 Adding missing skin elements to non-editor GUI skin 9 anni fa
  BearishSun be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 anni fa