Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
  Marko Pintera 5a9433d806 WIP Visual Studio integration há 10 anos atrás
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) há 11 anos atrás
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI há 11 anos atrás
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 há 11 anos atrás
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly há 11 anos atrás
  Marko Pintera 46eb1edb0f WIP Scene window há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera d5d2171319 Added C# PixelData há 11 anos atrás
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size há 11 anos atrás
  Marko Pintera d231b89e53 Fixed OpenGL texture binding há 11 anos atrás
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes há 11 anos atrás
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation há 11 anos atrás
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. há 11 anos atrás
  Marko Pintera 830c1f5fe8 Added a debug model in Scene view há 11 anos atrás
  Marko Pintera 31b55e513f Started work on SceneView há 11 anos atrás
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested há 11 anos atrás
  Marko Pintera 6fa7ffec97 Various fixes to Renderer há 11 anos atrás
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) há 11 anos atrás
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders há 11 anos atrás
  Marko Pintera 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings há 11 anos atrás
  Marko Pintera 716de5f09a Reorganized some code in order to delete many small source files há 11 anos atrás
  Marko Pintera 57d22576dd More documentation há 11 anos atrás
  Marko Pintera 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally há 11 anos atrás