Commit History

Author SHA1 Message Date
  BearishSun 4356e8e773 Main camera aspect ratio switching works 10 years ago
  BearishSun cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 years ago
  BearishSun 7df87c236f Use a dummy directional light when no other light is in the scene 10 years ago
  BearishSun 0ac4c456b4 DX11 meshes now render even if their vertex declaration doesn't match the shader 10 years ago
  BearishSun bad12b1889 Made deferred rendering default (things are still VERY shakey) 10 years ago
  BearishSun ab1231720c Use separate debug and release assemblies when building 10 years ago
  BearishSun 991d3aa857 When building only one icon is required 10 years ago
  BearishSun 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 years ago
  BearishSun 625b2afd34 Build systems appears functional 10 years ago
  BearishSun 00d78189f3 More work on Play in editor 10 years ago
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build 10 years ago
  BearishSun 805fe02ca5 More work on the build window 10 years ago
  BearishSun 06e03f1239 Bulk of work on the build system 10 years ago
  BearishSun 0f599d92e4 Python script for packaging the editor 10 years ago
  BearishSun 1c8785769a Added GameSettings asset used for loading the standalone game application 10 years ago
  BearishSun 97730cb3c5 Added new platform options to the build system 10 years ago
  BearishSun b492b132a2 Added a way to specify application taskbar icon 10 years ago
  BearishSun 0ab825051b Added render target for game view 10 years ago
  BearishSun 7b9fe8d212 Albedo rendering in the deferred renderer working 10 years ago
  BearishSun e9e45b6d6b Added UV to full screen quad 10 years ago
  BearishSun e53ea729fe Added a project for default Game.exe 10 years ago
  BearishSun e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 years ago
  BearishSun fcb7247e94 Added "main" attribute to camera 10 years ago
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 years ago
  BearishSun 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 years ago
  BearishSun 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync 10 years ago
  BearishSun 5d37714175 Fixed a bug when retrieving layout children that was causing a crash when refreshing list of projects in the project window 10 years ago
  BearishSun 145a44e4ca Duplicate in scene window now works 10 years ago
  BearishSun a68f21b818 Additively selecting scene elements now works 10 years ago
  BearishSun e55e173aed Fixed infinite loop when deleting multiple meshes 10 years ago