BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 роки тому |
BearishSun
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8de834e01c
Animation playback during edit mode for preview purposes (WIP)
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9 роки тому |
BearishSun
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02f9e8a6bb
Resource uuid -> path mapping now works properly for non-primary subresources, without requiring a project library reload first
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9 роки тому |
BearishSun
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a941a6309b
Project library no longer reports inactive resource meta-data as if they were active
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9 роки тому |
BearishSun
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142748717f
Properly save and load anim curve tangents
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9 роки тому |
BearishSun
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b457b55f91
Custom animation clip save/load functional
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9 роки тому |
BearishSun
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0b4c5846dc
Added a way to attach editor-only data to resources
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9 роки тому |
BearishSun
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21b68b1870
Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it
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9 роки тому |
BearishSun
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cca31b40af
Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings
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9 роки тому |
BearishSun
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bb9c995f07
When opening a project without Internal folder, properly create the folder and its default data
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9 роки тому |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 роки тому |
BearishSun
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e9c446939c
Fixed an issue where child SO transforms would be incorrectly restored after deserialization
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9 роки тому |
BearishSun
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1b7ae019df
Various fixes regarding the physics mesh
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9 роки тому |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 роки тому |