История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 48ec9be49d More Script work 12 лет назад
  Marko Pintera 4cb382b7f3 Updated glew to 4.4 12 лет назад
  Marko Pintera 00b903fcaf Various Script related work 12 лет назад
  Marko Pintera 37329cdb26 Added C# Matrix4 12 лет назад
  Marko Pintera ae71d6b22b Added C# Matrix3 12 лет назад
  Marko Pintera d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 лет назад
  Marko Pintera 575e482691 Refactored and renamed Box, Int2, Rect and FRect #3 (SVN being silly) 12 лет назад
  Marko Pintera 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 лет назад
  Marko Pintera 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
  Marko Pintera 845c8ea021 Refactored Plane/Sphere 12 лет назад
  Marko Pintera 0f7bd6ed50 Added fast* trig methods to Math 12 лет назад
  Marko Pintera 5fa7bee5a7 Refactored Math 12 лет назад
  Marko Pintera e3d0dce543 Removed MathAsm 12 лет назад
  Marko Pintera 22cc7c8120 Matrix4 refactor 12 лет назад
  Marko Pintera 5eab51afd3 Refactored Matrix3 12 лет назад
  Marko Pintera 759af58353 Quaternions refactored 12 лет назад
  Marko Pintera def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 лет назад
  Marko Pintera fde4ac7233 Mono scripting start and first Script class 12 лет назад
  Marko Pintera d59a9aeec6 Added EditorApplication that more neatly wraps editor start up stuff 12 лет назад
  Marko Pintera e51cbce52c Started work on scripting 12 лет назад
  Marko Pintera 99f545b06f Added frame allocator 12 лет назад
  Marko Pintera e2804052f2 Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh 12 лет назад
  Marko Pintera 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
  Marko Pintera 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 лет назад
  Marko Pintera a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
  Marko Pintera e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 лет назад
  Marko Pintera d7cf519627 Started work on MeshHeap and transient meshes 12 лет назад
  Marko Pintera 7214304ace Added Timer queries 12 лет назад
  Marko Pintera 04132bc6d9 Queries WIP 12 лет назад
  Marko Pintera 9205a99b69 Gpu param block is now tied to param block buffer 12 лет назад