Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 4b1fd8651a WIP: macOS port пре 7 година
  BearishSun 3cc7bbaf45 WIP: macOS port пре 7 година
  BearishSun 8c170d61bf WIP: Updating & cleaning up framework docs пре 7 година
  Marko Pintera 30320c2eba WIP: macOS port пре 7 година
  BearishSun 1726992f76 WIP: macOS port пре 7 година
  BearishSun e71db9b4f9 WIP: Updating & cleaning up framework docs пре 7 година
  Marko Pintera 33a46c156b Merge pull request #172 from nsneck/master пре 7 година
  Nico Sneck 573c448d06 Fixed Linux build пре 7 година
  Marko Pintera 5c5f9b3252 WIP: macOS port пре 7 година
  Marko Pintera 0f55a14b92 WIP: macOS port пре 8 година
  BearishSun f9180cb090 Bugfix: Properly apply default bone transforms when bones aren't directly animated пре 8 година
  BearishSun 8b3071470f Bugfix: Correctly import animations for a mesh that we've applied non-identity transform пре 8 година
  BearishSun 9ff5c6994f Bugfix: Directional light tweaks пре 8 година
  BearishSun feaed12a13 Feature: Animation system now even more multi-threaded пре 8 година
  BearishSun 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects пре 8 година
  BearishSun bc3c43df8c Bugfix: Bone components attached to animations now work correctly пре 8 година
  BearishSun f64ca53afa Bugfix: Programatically changing selected element in the list box from script code now works properly пре 8 година
  BearishSun fc9cdff8dc Docs: Various documentation fixes пре 8 година
  BearishSun 53975fac10 Bugfix: Fixing low level rendering example on Vulkan пре 8 година
  BearishSun 4d852b31b0 Bugfix: When importing an FBX hierarchy that has multiple meshes sharing a skeleton, don't attempt to import duplicate bones пре 8 година
  BearishSun 6d865fb276 Bugfix: When mapping Bone components to animated bones, properly retrieve the requested bone name пре 8 година
  BearishSun ebef43f759 Bugfix: Strip imported subresources from invalid characters in their name to avoid exceptions when parsing paths пре 8 година
  BearishSun d99dd9b464 Bugfix: Fixing a crash when populating managed arrays with null pointers пре 8 година
  BearishSun d819914042 Feature: Added Visual Studio debug visualizers for resource and game object handles пре 8 година
  BearishSun 3307100542 Bugfix: Fixing scaled mesh rendering when animation is enabled but animation clip is not assigned пре 8 година
  BearishSun e8c7e6fb74 Bugfix: More major fixes to the scripting runtime пре 8 година
  BearishSun f6de1399f4 Bugfix: Fixing more issues relating to scripting пре 8 година
  BearishSun a092cac137 Build: Updated SBGen version пре 8 година
  BearishSun 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete пре 8 година
  BearishSun cec42193fc Bugfix: Outputting managed references in script code now properly issues a GC memory barrier пре 8 година