BearishSun
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4bfb7023eb
Clear states in RenderStateManager before shutdown as states try to access that manager when they're destructed
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10 лет назад |
BearishSun
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 лет назад |
BearishSun
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 лет назад |
BearishSun
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 лет назад |
BearishSun
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520a45814e
Modified SceneGrid rendering so it doesn't use the sim thread render callback
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10 лет назад |
BearishSun
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896ac81f05
Documentation
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10 лет назад |
BearishSun
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a4b506c55b
Unloading project library no longer deletes all imported assets
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10 лет назад |
BearishSun
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70fd7975f4
Fixed an issue where project library was reimporting files on every project load
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10 лет назад |
BearishSun
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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10 лет назад |
BearishSun
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dbc17204cd
Path::includes now properly handles the case when parent path has a filename
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10 лет назад |
BearishSun
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5e8883741e
Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one
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10 лет назад |
BearishSun
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3c0a5a5996
Documentation
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10 лет назад |
BearishSun
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d715c4b2ad
Fixed an issue with folder monitor where 64bit pointers were being truncated
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10 лет назад |
Marko Pintera
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b8a17676e9
Documentation
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10 лет назад |
Marko Pintera
|
fedd162d57
Various bug fixes relating to new project loading system:
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10 лет назад |
Marko Pintera
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69f264dc21
Better looking project window
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10 лет назад |
Marko Pintera
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57cc31e562
Documentation
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10 лет назад |
Marko Pintera
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6b2f3221c5
Added a method for creating a new project
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10 лет назад |
Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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10 лет назад |
Marko Pintera
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1583b110f5
Render state caching is now only performed on core objects in order to avoid the issue with deserializing a cached object
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10 лет назад |
Marko Pintera
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71598ef68e
Add "transparent" flag to shaders
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10 лет назад |
Marko Pintera
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200ca8179a
WIP project window
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10 лет назад |
Marko Pintera
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28dde26bec
Documentation
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10 лет назад |
Marko Pintera
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fb10aa71f2
Project Load/Unload (not tested)
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10 лет назад |
Marko Pintera
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18660b3053
Documentation
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10 лет назад |
Marko Pintera
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
Marko Pintera
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ec041b0129
Fixed an crash when attempting to unload a scene that was instantiated from a prefab
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10 лет назад |
Marko Pintera
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4e1e58c98b
Saving/Loading scene now properly restore managed object values
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10 лет назад |
Marko Pintera
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ba56c82eba
When loading a new scene by double clicking an entry in project window, check if we want to save existing
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10 лет назад |
Marko Pintera
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e5c07aff9c
Camera/Renderable/Light components now properly delay creating their handles until the components are instantiated
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10 лет назад |