Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files há 8 anos atrás
  BearishSun b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles há 8 anos atrás
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet há 8 anos atrás
  BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
  Marko Pintera dcd15a9ad7 WIP: Linux port há 8 anos atrás
  BearishSun 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features há 8 anos atrás
  BearishSun 38f39b60ea WIP: Getting OpenGL up to date há 8 anos atrás
  BearishSun 187fe74be3 WIP: Getting OpenGL up to date há 8 anos atrás
  BearishSun 7ba7031e3d WIP: Deferred MSAA há 8 anos atrás
  BearishSun bee6a1a7b1 WIP: Deferred MSAA há 8 anos atrás
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás