BearishSun
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01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
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8 years ago |
BearishSun
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f16667cece
WIP: Adding separate rendering path for when tiled deferred is not available
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8 years ago |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 years ago |
BearishSun
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3b0950d42b
Refactor: Renderer materials now use GpuParams instead of GpuParamsSet
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8 years ago |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |