Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation vor 8 Jahren
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects vor 9 Jahren
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject vor 9 Jahren
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
  BearishSun 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use vor 9 Jahren
  BearishSun 1a47d80872 Flush GPU param block buffers when GPU params are bound vor 9 Jahren
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
  BearishSun 9f08aa6622 Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues vor 9 Jahren
  BearishSun 5486740789 Vulkan index, vertex, gpu and gpu param block buffer implementations vor 9 Jahren
  BearishSun fa2ddc24d5 Added some Banshee -> Vulkan enum mappings vor 9 Jahren
  BearishSun a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap vor 9 Jahren
  BearishSun 76dee9fbf8 Morph shape animation (WIP) vor 9 Jahren
  BearishSun a1d890d07d Exposed morph shapes to C# vor 9 Jahren
  BearishSun 61a7c5ef2d Fixing mesh creation vor 9 Jahren
  BearishSun 92aca46056 Added morph shapes to Mesh vor 9 Jahren
  BearishSun cde0fbf269 Fixing documentation errors vor 9 Jahren
  BearishSun fb1ff68fa2 Added Animation component vor 9 Jahren
  BearishSun 49e269480e Added import for mesh skeleton vor 9 Jahren
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation vor 9 Jahren
  BearishSun 74bb75edef More work on improving documentation for doxygen generation vor 9 Jahren
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren