Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun e0216b09ff Irradiance probe indirect lighting mostly functional há 8 anos atrás
  BearishSun a2cbf9eddd Pixel formats refactor/update: há 8 anos atrás
  BearishSun 5fb9e312d6 Added creation of relevant buffers and mesh for light probe tetrahedron rendering há 8 anos atrás
  BearishSun d4e397920d AsyncOp & Texture are now auto-generated há 8 anos atrás
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# há 8 anos atrás
  BearishSun f3c0d2e377 Reflection capture code há 9 anos atrás
  BearishSun 7cbf69f663 Dropping support for rarely used pixel formats há 9 anos atrás
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes há 9 anos atrás
  BearishSun c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) há 9 anos atrás
  BearishSun ff0accfe92 Vulkan texture direct mapping há 9 anos atrás
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
  BearishSun 9d73cc1da2 Various tweaks to the previous merge há 9 anos atrás
  Marco Bellan ef1357c7bd Remove float reference há 9 anos atrás
  marco.bellan aed8ff2d1c Code quality and UX tweaks há 9 anos atrás
  marco.bellan 06ed2916db Depth buffer reading há 9 anos atrás
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
  BearishSun 2d2282d7b4 More work on the manuals há 9 anos atrás
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás