BearishSun
|
180a3d46f1
Light probe indirect lighting mostly looked up (but untested)
|
8 rokov pred |
BearishSun
|
88f7cd4031
Skybox texture filtering now uses renderer tasks
|
8 rokov pred |
BearishSun
|
39ee300919
Added support for renderer tasks
|
8 rokov pred |
BearishSun
|
9aef51e069
All renderer materials refactored:
|
8 rokov pred |
BearishSun
|
339c2bfc47
Refactoring the renderer to the new node based approach (WIP)
|
8 rokov pred |
BearishSun
|
3e1bd8a8a6
Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class
|
8 rokov pred |
BearishSun
|
4891a95151
Final big bulk of work for shadow mapping (Untested)
|
8 rokov pred |
BearishSun
|
cd426dee5d
Renderer scene information now moved into its own class so it can be re-used by shadow rendering
|
8 rokov pred |
BearishSun
|
d4c19836b5
Initial support for unified shading language across all render APIs
|
8 rokov pred |
BearishSun
|
9bc64c077b
Reflection probe support added to forward path shaders
|
8 rokov pred |
BearishSun
|
a4a191ca37
Tiled deferred renderer now handles reflection probes
|
8 rokov pred |