BearishSun
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4096b350c8
Added a shader for rendering light probe tetrahedrons
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8 роки тому |
BearishSun
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0e00b1241f
Move some render specific flags from Camera to RenderSettings
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8 роки тому |
BearishSun
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6715cb98ae
PostProcessSettings -> RenderSettings
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8 роки тому |
BearishSun
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b83831cd3e
Render compositor nodes now execute the render callbacks
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8 роки тому |
BearishSun
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f278716c61
Moved remaining renderer techniques to the node based system, cleaned up obsolete code
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8 роки тому |
BearishSun
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9aef51e069
All renderer materials refactored:
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8 роки тому |
BearishSun
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339c2bfc47
Refactoring the renderer to the new node based approach (WIP)
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8 роки тому |
BearishSun
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55e942d2fa
More work on temporal resolve shader
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8 роки тому |
BearishSun
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068c65b9e0
More work on light probe indirect lighting
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8 роки тому |
BearishSun
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824849ff57
Added upsampling to SSAO (untested)
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8 роки тому |
BearishSun
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3e1bd8a8a6
Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class
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8 роки тому |
BearishSun
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4891a95151
Final big bulk of work for shadow mapping (Untested)
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8 роки тому |
BearishSun
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2f3745e7be
Bulk of code for shadow depth rendering & shadow projection done
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8 роки тому |
BearishSun
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e315616d5d
More work on shadow mapping
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8 роки тому |
BearishSun
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4c6e4a10af
More work on shadow map rendering
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8 роки тому |
BearishSun
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bb877b8a13
Added code for calculating optimal shadow map size and fade percentage
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8 роки тому |
BearishSun
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cd426dee5d
Renderer scene information now moved into its own class so it can be re-used by shadow rendering
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8 роки тому |
BearishSun
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d22b0e2a63
Renamed RendererCamera -> RendererView
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8 роки тому |