Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown há 10 anos atrás
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel há 10 anos atrás
  Marko Pintera 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth há 11 anos atrás
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore há 11 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window há 11 anos atrás
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) há 11 anos atrás
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly há 11 anos atrás
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates há 11 anos atrás
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) há 11 anos atrás
  Marko Pintera 5ddbb09dcd Avoid resizing/moving widget if the new size/position is the same as old one há 11 anos atrás
  Marko Pintera 31b55e513f Started work on SceneView há 11 anos atrás
  Marko Pintera 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash há 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels há 11 anos atrás
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) há 11 anos atrás
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization há 11 anos atrás
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe há 11 anos atrás