Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown há 10 anos atrás
  Marko Pintera 401f7c96bf Added import scale to fix importer há 10 anos atrás
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen há 10 anos atrás
  Marko Pintera a643070792 Refactored and improved FBX importer há 10 anos atrás
  Marko Pintera 64b31cf1e5 Added DropDownWindow (WIP) há 10 anos atrás
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel há 10 anos atrás
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation há 10 anos atrás
  Marko Pintera 43c78bc4d0 WIP shader includes há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera 634dccf9e0 BansheeSL: Refactored code, added a proper importer há 10 anos atrás
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing há 10 anos atrás
  Marko Pintera eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys há 10 anos atrás
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work há 10 anos atrás
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) há 10 anos atrás
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
  Marko Pintera 5a9433d806 WIP Visual Studio integration há 10 anos atrás
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) há 11 anos atrás
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI há 11 anos atrás
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 há 11 anos atrás
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly há 11 anos atrás
  Marko Pintera 46eb1edb0f WIP Scene window há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera d5d2171319 Added C# PixelData há 11 anos atrás
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size há 11 anos atrás
  Marko Pintera d231b89e53 Fixed OpenGL texture binding há 11 anos atrás
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes há 11 anos atrás