Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow há 11 anos atrás
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation há 11 anos atrás
  Marko Pintera 271c3484cf Using Dragon model for example há 11 anos atrás
  Marko Pintera d465c3c84b Refactored example into more manageable chunks há 11 anos atrás
  Marko Pintera 570f09de12 Repositioned example GUI elements há 11 anos atrás
  Marko Pintera 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) há 11 anos atrás
  Marko Pintera becb8d0082 Easier importer and resources interface há 11 anos atrás
  Marko Pintera c016a95632 Fixed issue with DirectX 11 switching from full screen to windowed há 11 anos atrás
  Marko Pintera 90e94fb9b2 Fixed issue with HString parameter placement há 11 anos atrás
  Marko Pintera 976574faea Smoothed input even at high frame rates há 11 anos atrás
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly há 11 anos atrás
  Marko Pintera 7912eda84e Fixed XInput key mappings há 11 anos atrás
  Marko Pintera ba3d6db3f8 Texture compression with DX11 works há 11 anos atrás
  Marko Pintera 47b7a6fdfe Added documentation to example project há 11 anos atrás
  Marko Pintera 8c5ffb497d Various fixes in order to get example model to render há 11 anos atrás
  Marko Pintera 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices há 11 anos atrás
  Marko Pintera 19a14f5940 GPU profiler working há 11 anos atrás
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer há 11 anos atrás
  Marko Pintera 21e4301182 More documentation há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) há 11 anos atrás
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders há 11 anos atrás
  Marko Pintera 6288a3f0d5 Minor fix to DX11 start-up as it was crashing há 11 anos atrás
  Marko Pintera 17a8f4d6f9 More refactoring of DX9 and some refactoring of fullscreen switching há 11 anos atrás
  Marko Pintera f9f157ec22 WIP video modes há 11 anos atrás