Marko Pintera
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4fdb3da864
Made Pass/Shader/Technique immutable
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há 11 anos atrás |
Marko Pintera
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aca40afae2
Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow
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há 11 anos atrás |
Marko Pintera
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3512c00011
Extended interface for some core-level objects for easier creation
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há 11 anos atrás |
Marko Pintera
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271c3484cf
Using Dragon model for example
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há 11 anos atrás |
Marko Pintera
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d465c3c84b
Refactored example into more manageable chunks
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há 11 anos atrás |
Marko Pintera
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570f09de12
Repositioned example GUI elements
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há 11 anos atrás |
Marko Pintera
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615bc66f11
Fixed threading issues on shutdown in TaskScheduler (I think)
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há 11 anos atrás |
Marko Pintera
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becb8d0082
Easier importer and resources interface
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há 11 anos atrás |
Marko Pintera
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c016a95632
Fixed issue with DirectX 11 switching from full screen to windowed
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há 11 anos atrás |
Marko Pintera
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90e94fb9b2
Fixed issue with HString parameter placement
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há 11 anos atrás |
Marko Pintera
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976574faea
Smoothed input even at high frame rates
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há 11 anos atrás |
Marko Pintera
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a9bf1fec5f
Various fixes to get shutdown work properly
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há 11 anos atrás |
Marko Pintera
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7912eda84e
Fixed XInput key mappings
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há 11 anos atrás |
Marko Pintera
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ba3d6db3f8
Texture compression with DX11 works
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há 11 anos atrás |
Marko Pintera
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47b7a6fdfe
Added documentation to example project
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há 11 anos atrás |
Marko Pintera
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8c5ffb497d
Various fixes in order to get example model to render
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há 11 anos atrás |
Marko Pintera
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0b6f4674c7
More input refactor to accomodate virtual axes, gamepads and multiple input devices
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há 11 anos atrás |
Marko Pintera
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19a14f5940
GPU profiler working
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há 11 anos atrás |
Marko Pintera
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eb114847f2
Added default shaders for BansheeRenderer
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há 11 anos atrás |
Marko Pintera
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21e4301182
More documentation
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há 11 anos atrás |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
Marko Pintera
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bb73926921
Refactored how are Application classes structured (they now derive from each other)
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há 11 anos atrás |
Marko Pintera
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47fcfd429d
Renamed all projects from Camelot -> Banshee and moved them to appropriate folders
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há 11 anos atrás |
Marko Pintera
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6288a3f0d5
Minor fix to DX11 start-up as it was crashing
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há 11 anos atrás |
Marko Pintera
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17a8f4d6f9
More refactoring of DX9 and some refactoring of fullscreen switching
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há 11 anos atrás |
Marko Pintera
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f9f157ec22
WIP video modes
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há 11 anos atrás |