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0ca3bc9a98
ManagedResource saving/loading mostly finished but untested
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11 år sedan |
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6fa7ffec97
Various fixes to Renderer
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11 år sedan |
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eb114847f2
Added default shaders for BansheeRenderer
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11 år sedan |
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17afc600a7
Massive Cm->Bs file rename
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11 år sedan |
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 år sedan |
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bb73926921
Refactored how are Application classes structured (they now derive from each other)
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11 år sedan |
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47fcfd429d
Renamed all projects from Camelot -> Banshee and moved them to appropriate folders
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11 år sedan |
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96d06586e8
Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings
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11 år sedan |
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716de5f09a
Reorganized some code in order to delete many small source files
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11 år sedan |
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57d22576dd
More documentation
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11 år sedan |
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4221419a6b
Modules can be created by passing parameters instead of constructing the instances externally
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11 år sedan |
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3196cff881
DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now
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11 år sedan |
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 år sedan |
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c454e2d14f
VS 2013 port stage 1
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11 år sedan |
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e73983da31
Moved everything to new Path system
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11 år sedan |
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f9d0a66b4b
New Path class
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11 år sedan |
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9c37abbdc3
Different Event prototype, one that allows std::bind
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11 år sedan |
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9e98ec3e3a
Event parameters should be passed by reference by default
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11 år sedan |
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1dc62ba3ce
Working prototype of Events
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11 år sedan |
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 år sedan |
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d55f242a1c
Using std::function and std::bind instead of boost
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11 år sedan |
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10f73b4f06
Properly set up cursors and their hotspots
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11 år sedan |
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0a242cf23e
Reverted Module changes
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11 år sedan |
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42b20759ef
Refactored Module startUp (does not compile because of a weird linker error ATM)
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11 år sedan |
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53a15ba994
Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas
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11 år sedan |
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e7e1debcbd
Fixed a couple of issues that would happen if a render target was destroyed yet still being referenced
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11 år sedan |
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053df91815
Better modal window test case
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11 år sedan |
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abc644c627
Modal windows
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11 år sedan |
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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11 år sedan |
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6509cf4a7a
Creating EditorWindow from C# works
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11 år sedan |