Marko Pintera
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c449f37a13
Added ability to set up custom meta-data per resource
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11 лет назад |
Marko Pintera
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e918178f0e
Added mip/format texture options
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11 лет назад |
Marko Pintera
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ffb7e93312
Added Banshee and 3rd party licenses
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11 лет назад |
Marko Pintera
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e33c0e5624
Finished with the renderer most, checkin before prettying it up
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11 лет назад |
Marko Pintera
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5f6fe3b27f
Updated how are GpuParamBlocks handled on the core thread and compile fixes
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11 лет назад |
Marko Pintera
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6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
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11 лет назад |
Marko Pintera
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97744d0baf
A lot more renderer and proxy refactoring
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11 лет назад |
Marko Pintera
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d2ac914abc
WIP renderer refactor
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11 лет назад |
Marko Pintera
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9218102124
MeshProxy -> MeshRenderData and other minor changes
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11 лет назад |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 лет назад |
Marko Pintera
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117612030f
Refactored Profiler and CPUProfiler to make them a bit more intuitive
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11 лет назад |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 лет назад |
Marko Pintera
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bb73926921
Refactored how are Application classes structured (they now derive from each other)
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11 лет назад |
Marko Pintera
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47fcfd429d
Renamed all projects from Camelot -> Banshee and moved them to appropriate folders
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11 лет назад |