Historique des commits

Auteur SHA1 Message Date
  Marc Legendre 58d28d8ffb Fix missing include il y a 9 ans
  Marc Legendre 2aeaa96a27 Fix use of compiler-specific details il y a 9 ans
  Marc Legendre f5a8d36faa Fix std::hash being specialized outside of namespace std il y a 9 ans
  BearishSun ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) il y a 9 ans
  BearishSun f60cf22ae6 Fixing linker warnings on 32-bit build il y a 9 ans
  BearishSun 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization il y a 9 ans
  BearishSun 0e7bb3e878 Fixed frame allocator so it properly allocates aligned memory il y a 9 ans
  BearishSun 95b0288ee4 Any now properly clears internal data when assigned a nullptr il y a 9 ans
  BearishSun 68f2b08a2e Fixing stack corruption on 32-bit builds il y a 9 ans
  BearishSun 107ce688f5 Don't check for FMOD if FMOD is not selected for build il y a 9 ans
  BearishSun 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components il y a 9 ans
  BearishSun cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor il y a 9 ans
  BearishSun 33b9ba4b3e OpenAL audio now properly works with multiple listeners il y a 9 ans
  BearishSun fa03beab16 Hot reload of audio clips il y a 9 ans
  BearishSun 74d115d38e Added support for on-the-fly decompression of Ogg Vorbis for FMOD audio sources il y a 9 ans
  BearishSun ba36a8d11f Allow streaming from memory in FMOD il y a 9 ans
  BearishSun 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD il y a 9 ans
  BearishSun 9f815766bf Added missing dependency for BansheeSL il y a 9 ans
  BearishSun c31e95c12c Fixing list items il y a 9 ans
  BearishSun 64fadfa930 Fixing typos and structure il y a 9 ans
  BearishSun 9cf6e5d39c Updated the compilation guide to match the new dependency structure il y a 9 ans
  BearishSun f820b9de33 Moved pdb2mdb script out of the dependencies folder il y a 9 ans
  BearishSun e3291898a4 Fixing a compilation issue caused by audio plugin dllexport refactor il y a 9 ans
  BearishSun 45f3a5b76b Moved third party licenses into the dependency distribution package where they belong il y a 9 ans
  BearishSun 79cb441322 Removed unneccessary dllexport modifiers from audio plugins il y a 9 ans
  BearishSun bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
  BearishSun 03e9ed998c Don't allow audio streaming from memory il y a 9 ans
  BearishSun 5905d66869 FMOD AudioSource implemented il y a 9 ans
  BearishSun 8ef0d581e6 Updated docs il y a 9 ans
  BearishSun 179e63a1eb Added FMOD audio import il y a 9 ans