marco.bellan
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aed8ff2d1c
Code quality and UX tweaks
|
9 anos atrás |
marco.bellan
|
414f04a745
Merge
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9 anos atrás |
marco.bellan
|
7976b2835f
Removed information logging
|
9 anos atrás |
marco.bellan
|
c84446ce74
Shaders and tweaks to ScenePicking
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9 anos atrás |
BearishSun
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96bdac041e
Material refactor WIP
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9 anos atrás |
marco.bellan
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76b323debf
Changed picking functions definition to support optional snapping
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9 anos atrás |
marco.bellan
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250e02772f
Add multi texture to ScenePicking for normals
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9 anos atrás |
marco.bellan
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29c5b495fd
Modified scene picking to handle pick location
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9 anos atrás |
marco.bellan
|
06ed2916db
Depth buffer reading
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9 anos atrás |
BearishSun
|
0696a5094f
Neater light pass material parameter assignment
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9 anos atrás |
BearishSun
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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9 anos atrás |
BearishSun
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cca31b40af
Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings
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9 anos atrás |
BearishSun
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 anos atrás |
BearishSun
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 anos atrás |