Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 5cfe1bc0c6 Script compilation now works even if editor is on a path containing a whitespace 10 lat temu
  BearishSun fc5246667d Added missing documentation from last commit 10 lat temu
  BearishSun f14a275a31 Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking 10 lat temu
  BearishSun cf37238b9d Fixed an issue with auto-scroll in Library window when there is no area to scroll 10 lat temu
  BearishSun f9665210a2 Added mouse sensitivity slider to editor 10 lat temu
  BearishSun 244961bbd7 Added C# code snippets to readme 10 lat temu
  BearishSun cab0592226 Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated 10 lat temu
  BearishSun d2f288272b All numpad keys now work properly for character input 10 lat temu
  BearishSun 68bf4f12b4 Drag and drop into empty hierarchy now works 10 lat temu
  BearishSun a60f8413ba Properly maximize window after loading a project 10 lat temu
  BearishSun 3bde7a79ec Getting example project to work again 10 lat temu
  BearishSun 7f8ed5478c Added FPS limiter for editor 10 lat temu
  BearishSun e7cfefe9ee Added copyright notices to all files 10 lat temu
  BearishSun bb5e0e1f44 Game builds now properly resolve gbuffer 10 lat temu
  BearishSun 0729e6e81f More work on improving documentation for Doxygen generation 10 lat temu
  BearishSun d4b4df4cc9 WIP resolve shader 10 lat temu
  BearishSun 66a198398f Added menu items for GUI widget 10 lat temu
  BearishSun 1aa41e445c Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate 10 lat temu
  BearishSun bd18120adc In hierarchy and inspector don't report root scene objects as prefab instances 10 lat temu
  BearishSun 942e2897c4 Fixed an issue with prefab diff deserialization 10 lat temu
  BearishSun 8fd904479e Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization 10 lat temu
  BearishSun 26e67880b5 Fixing crash on shutdown due to a GUIPanel being deallocated twice 10 lat temu
  BearishSun 12f716afd9 GUI widgets will now properly update if their render target changes 10 lat temu
  BearishSun 8fcb0fe00a Added support for clearing individual color buffers when multi-rendertarget is bound 10 lat temu
  BearishSun af5cd7361f Default material parameter textures & sampler states are now used whenever the parameter is set to null 10 lat temu
  BearishSun 0b88b5cbf6 Light radius now depends on intensity (physically correct way) 10 lat temu
  BearishSun 3a5be72171 Light stencil geometry is no longer generated for each light, even though it is same for all lights 10 lat temu
  BearishSun e100cbbe8e WIP - Default texture parameters in BSL 10 lat temu
  BearishSun 1350df4605 More work on preparing documentation for Doxygen generation 10 lat temu
  BearishSun e2e3207c14 Work on spot light: 10 lat temu