Historique des commits

Auteur SHA1 Message Date
  BearishSun 609490dbe6 Refactoring resource handles (part 1) il y a 10 ans
  BearishSun 06e03f1239 Bulk of work on the build system il y a 10 ans
  BearishSun 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call il y a 10 ans
  BearishSun d4e3c1c946 Context menu in an empty Library folder now works il y a 10 ans
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh il y a 10 ans
  BearishSun 3631a75828 Prevent project library from deleting its own manifest il y a 10 ans
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them il y a 10 ans
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet il y a 10 ans
  BearishSun 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save il y a 10 ans
  BearishSun d3b00942e8 In-editor compilation il y a 10 ans
  BearishSun bae75227c1 Project library: il y a 10 ans
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs il y a 10 ans
  BearishSun eee54de424 Project library will now clear deleted entries on load il y a 10 ans
  BearishSun 1d8dde64f3 Unsupported file types in project library will now also receive a .meta file in order to be consistent il y a 10 ans
  BearishSun 925255d737 Added more shader params and preparing RenderBeast for deferred base pass il y a 10 ans
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location il y a 10 ans
  BearishSun 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library il y a 10 ans
  BearishSun f70ad040e9 Various fixes related to GUI array: il y a 10 ans
  BearishSun 874a04a705 Project library now returns the external resource path instead of internal one when provided with a resource instance il y a 10 ans
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window il y a 10 ans
  BearishSun a4b506c55b Unloading project library no longer deletes all imported assets il y a 10 ans
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated il y a 10 ans
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
  Marko Pintera 6b2f3221c5 Added a method for creating a new project il y a 10 ans
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) il y a 10 ans
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library il y a 10 ans
  Marko Pintera 56fada9981 Added support for reading UTF8 & UTF16 files il y a 10 ans
  Marko Pintera bc5f01ff6e Improved ProjectWindow label look slightly il y a 10 ans
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans