Commit historia

Upphovsman SHA1 Meddelande Datum
  Marko Pintera 524466d73d C# DropTarget (untested) 10 år sedan
  Marko Pintera 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 år sedan
  Marko Pintera 929611c919 WIP work on ProjectWindow 10 år sedan
  Marko Pintera fbbe8659aa Refactored how builtin resources are processed and loaded 10 år sedan
  Marko Pintera 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 år sedan
  Marko Pintera 5e9208b280 Fixing shader includes 10 år sedan
  Marko Pintera 43c78bc4d0 WIP shader includes 10 år sedan
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 år sedan
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 år sedan
  Marko Pintera 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 10 år sedan
  Marko Pintera cba7f9684c Normalizing depth bias across all APIs 10 år sedan
  Marko Pintera 6d191324b0 Fixing DX9 and DX11 issues where render targets where incorrectly flagged as multi-sampled 10 år sedan
  Marko Pintera 3270121b9d Better scene grid shader/rendering + selection rendering 10 år sedan
  Marko Pintera b518d7811b Drop down & menu bar fixes: 10 år sedan
  Marko Pintera 5b3416fc27 WIP drop down box refactor so it has keyboard controls 10 år sedan
  Marko Pintera c3af909c9d Finishing up ColorPicker 10 år sedan
  Marko Pintera 0155525166 Fixed a bug where min/max range in int/float fields wasn't properly applied 10 år sedan
  Marko Pintera fc7fc179b9 More work on ColorPicker 10 år sedan
  Marko Pintera 74e5650965 GUISlider and GUIProgressBar working 11 år sedan
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI 11 år sedan
  Marko Pintera 9260710936 Various tweaks related to handle rendering 11 år sedan
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 år sedan
  Marko Pintera 608f13044e Fixed handle line rendering so they're always in front 11 år sedan
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 år sedan
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 år sedan
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 år sedan
  Marko Pintera 43b595cda9 Gizmo icon picking works 11 år sedan
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 år sedan
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 år sedan
  Marko Pintera 9f993f134b Gizmo icon rendering works 11 år sedan