Marko Pintera
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65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 年之前 |
Marko Pintera
|
9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
|
10 年之前 |
Marko Pintera
|
0683c43fd8
Refresh handle as soon as it changes and make move handle the default
|
11 年之前 |
Marko Pintera
|
9fbd25a56f
Added free rotate and free scale handles (WIP)
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11 年之前 |
Marko Pintera
|
50e58153be
Cutoff plane for rotate handle sliders work
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11 年之前 |
Marko Pintera
|
f33b14ebe1
Fixed lag between material updates when rendering GUI
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11 年之前 |
Marko Pintera
|
9260710936
Various tweaks related to handle rendering
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11 年之前 |
Marko Pintera
|
d86ea39e25
Fixing renderable picking
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11 年之前 |
Marko Pintera
|
bf23b6d2e6
Assembly refresh working (all obvious issues resolved)
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11 年之前 |
Marko Pintera
|
3638a07125
More fixes to assembly refresh
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11 年之前 |
Marko Pintera
|
3aa329733b
Assembly refresh (WIP - Does not run)
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11 年之前 |
Marko Pintera
|
24434868e3
More handle fixes
|
11 年之前 |
Marko Pintera
|
17e7648476
Work on handles:
|
11 年之前 |
Marko Pintera
|
24f99ac96e
Various fixes in order to get handles operational
|
11 年之前 |
Marko Pintera
|
af7981f618
Properly sync window resize/move events from core to sim thread
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11 年之前 |
Marko Pintera
|
d61a7ecffd
A lot more work on C# scene window
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11 年之前 |
Marko Pintera
|
ad79f66da3
Scene view refactor (moving it to C#)
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11 年之前 |
Marko Pintera
|
46eb1edb0f
WIP Scene window
|
11 年之前 |
Marko Pintera
|
e8d30fcee1
C# Time and SceneCamera
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11 年之前 |