Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 69f264dc21 Better looking project window há 10 anos atrás
  Marko Pintera 6b2f3221c5 Added a method for creating a new project há 10 anos atrás
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload há 10 anos atrás
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) há 10 anos atrás
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings há 10 anos atrás
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone há 10 anos atrás
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library há 10 anos atrás
  Marko Pintera 3187a5f447 Hook up light updates in renderer core há 10 anos atrás
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera e8ef106115 Scene tree view features (untested) há 10 anos atrás
  Marko Pintera ddef406ac9 C# profiler overlay há 10 anos atrás
  Marko Pintera baa64d1449 Documentation há 10 anos atrás
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects há 10 anos atrás
  Marko Pintera 10657f775c Added proper names for C# editor windows há 10 anos atrás
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders há 10 anos atrás
  Marko Pintera 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 há 10 anos atrás
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown há 10 anos atrás
  Marko Pintera 401f7c96bf Added import scale to fix importer há 10 anos atrás
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen há 10 anos atrás
  Marko Pintera a643070792 Refactored and improved FBX importer há 10 anos atrás
  Marko Pintera 64b31cf1e5 Added DropDownWindow (WIP) há 10 anos atrás
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel há 10 anos atrás
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation há 10 anos atrás
  Marko Pintera 43c78bc4d0 WIP shader includes há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera 634dccf9e0 BansheeSL: Refactored code, added a proper importer há 10 anos atrás
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing há 10 anos atrás
  Marko Pintera eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys há 10 anos atrás
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work há 10 anos atrás