Commit History

Author SHA1 Message Date
  Marko Pintera 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) 12 years ago
  Marko Pintera 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. 12 years ago
  Marko Pintera c8d859fa7b Tested and fixed normalized and pixel coordinates 12 years ago
  Marko Pintera bf4d036b47 Added debug draw timeout, 2D/3D materials 12 years ago
  Marko Pintera 8e6c86a166 added DX9 and GL debug draw shaders 12 years ago
  Marko Pintera 545fa74084 First steps with the DebugDraw system 12 years ago
  Marko Pintera 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
  Marko Pintera 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 years ago
  Marko Pintera f49f30f089 DX11 clearing render target sub-area works 12 years ago
  Marko Pintera 7d2fed1ebb Sub-render target clear works on DX9 and GL 12 years ago
  Marko Pintera 7e61e8215e GUIViewport works 12 years ago
  Marko Pintera 4053fb5da8 Added GUIVIewport code (untested) 12 years ago
  Marko Pintera 41845e2059 Bindable RenderTexture working for DX9 12 years ago
  Marko Pintera 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" 12 years ago
  Marko Pintera 96900c0d9f Some deleted files I forgot to check in 12 years ago
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI 12 years ago
  Marko Pintera 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 years ago
  Marko Pintera 255648d6c9 Added a main editor window 12 years ago
  Marko Pintera ad49ed2913 Initial work on the dock manager 12 years ago
  Marko Pintera 5c1863956d Added toggle groups (i.e. radio buttons) 12 years ago
  Marko Pintera 746c64ab6c Editor windows get properly released on application exit 12 years ago
  Marko Pintera 4eefb96dec First step of refactoring EditorWindow into separate widget, widget container and window classes (PART 1) 12 years ago
  Marko Pintera df62820663 Starting work on scroll bars 12 years ago
  Marko Pintera 1c77359dc5 Fixed DX11 resize 12 years ago
  Marko Pintera 529e59b4de Fixed DX9 and DX11 resize 12 years ago
  Marko Pintera aaa7d3e3d6 Refactored DX11 windows as well 12 years ago
  Marko Pintera e4a0187267 Refactored OpenGL RenderWindow 12 years ago
  Marko Pintera 3856bcb79d Refactored D3D9 RenderWindow a bit 12 years ago
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 years ago
  Marko Pintera 2e7b129c54 Added a special class for the core thread 12 years ago