Marko Pintera
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07b6d5d4ef
A lot more work on title bar drag and drop (currently not functional)
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12 years ago |
Marko Pintera
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9d279ed662
Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count.
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12 years ago |
Marko Pintera
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c8d859fa7b
Tested and fixed normalized and pixel coordinates
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12 years ago |
Marko Pintera
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bf4d036b47
Added debug draw timeout, 2D/3D materials
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12 years ago |
Marko Pintera
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8e6c86a166
added DX9 and GL debug draw shaders
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12 years ago |
Marko Pintera
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545fa74084
First steps with the DebugDraw system
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12 years ago |
Marko Pintera
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1265f65506
Reorganized how renderer works (using RenderOperations)
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12 years ago |
Marko Pintera
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4ddd9e2995
Added separate clear methods for clearing active render target and active viewport
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12 years ago |
Marko Pintera
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f49f30f089
DX11 clearing render target sub-area works
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12 years ago |
Marko Pintera
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7d2fed1ebb
Sub-render target clear works on DX9 and GL
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12 years ago |
Marko Pintera
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7e61e8215e
GUIViewport works
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12 years ago |
Marko Pintera
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4053fb5da8
Added GUIVIewport code (untested)
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12 years ago |
Marko Pintera
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41845e2059
Bindable RenderTexture working for DX9
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12 years ago |
Marko Pintera
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5d165cbee2
Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()"
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12 years ago |
Marko Pintera
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96900c0d9f
Some deleted files I forgot to check in
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12 years ago |
Marko Pintera
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cb10df23fe
Getting render target bindings to work so it shows up in GUI
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12 years ago |
Marko Pintera
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6b1dfdc6be
Refactored RenderTarget a bit to make is prettier (no real funcionality added)
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12 years ago |
Marko Pintera
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255648d6c9
Added a main editor window
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12 years ago |
Marko Pintera
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ad49ed2913
Initial work on the dock manager
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12 years ago |
Marko Pintera
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5c1863956d
Added toggle groups (i.e. radio buttons)
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12 years ago |
Marko Pintera
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746c64ab6c
Editor windows get properly released on application exit
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12 years ago |
Marko Pintera
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4eefb96dec
First step of refactoring EditorWindow into separate widget, widget container and window classes (PART 1)
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12 years ago |
Marko Pintera
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df62820663
Starting work on scroll bars
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12 years ago |
Marko Pintera
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1c77359dc5
Fixed DX11 resize
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12 years ago |
Marko Pintera
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529e59b4de
Fixed DX9 and DX11 resize
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12 years ago |
Marko Pintera
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aaa7d3e3d6
Refactored DX11 windows as well
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12 years ago |
Marko Pintera
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e4a0187267
Refactored OpenGL RenderWindow
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12 years ago |
Marko Pintera
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3856bcb79d
Refactored D3D9 RenderWindow a bit
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12 years ago |
Marko Pintera
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8c982e0422
Moved the core thread outside of the render system
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12 years ago |
Marko Pintera
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2e7b129c54
Added a special class for the core thread
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12 years ago |