Commit History

Auteur SHA1 Bericht Datum
  Marko Pintera 71598ef68e Add "transparent" flag to shaders 10 jaren geleden
  Marko Pintera 200ca8179a WIP project window 10 jaren geleden
  Marko Pintera 28dde26bec Documentation 10 jaren geleden
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) 10 jaren geleden
  Marko Pintera 18660b3053 Documentation 10 jaren geleden
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
  Marko Pintera ec041b0129 Fixed an crash when attempting to unload a scene that was instantiated from a prefab 10 jaren geleden
  Marko Pintera 4e1e58c98b Saving/Loading scene now properly restore managed object values 10 jaren geleden
  Marko Pintera ba56c82eba When loading a new scene by double clicking an entry in project window, check if we want to save existing 10 jaren geleden
  Marko Pintera e5c07aff9c Camera/Renderable/Light components now properly delay creating their handles until the components are instantiated 10 jaren geleden
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform 10 jaren geleden
  Marko Pintera c2038fb509 Documentation 10 jaren geleden
  Marko Pintera 62f531ad05 Fixed an issue where removing a light would incorrectly remove a renderable 10 jaren geleden
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 jaren geleden
  Marko Pintera 8f1f75bd91 Documentation 10 jaren geleden
  Marko Pintera 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 jaren geleden
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 jaren geleden
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 jaren geleden
  Marko Pintera 15fc707495 Documentation 10 jaren geleden
  Marko Pintera ddf2e30ba6 Improved inspector and menu bar look 10 jaren geleden
  Marko Pintera 087cb42638 Added menu items for builtin components 10 jaren geleden
  Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 jaren geleden
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 jaren geleden
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 jaren geleden
  Marko Pintera 9beecec11b Documentation 10 jaren geleden
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools 10 jaren geleden
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 jaren geleden
  Marko Pintera b938e35a76 Added proper Color parameter type to Shader 10 jaren geleden
  Marko Pintera ce8b50083e Documentation 10 jaren geleden
  Marko Pintera 56fada9981 Added support for reading UTF8 & UTF16 files 10 jaren geleden