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71598ef68e
Add "transparent" flag to shaders
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10 jaren geleden |
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200ca8179a
WIP project window
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10 jaren geleden |
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28dde26bec
Documentation
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10 jaren geleden |
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fb10aa71f2
Project Load/Unload (not tested)
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10 jaren geleden |
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18660b3053
Documentation
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10 jaren geleden |
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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ec041b0129
Fixed an crash when attempting to unload a scene that was instantiated from a prefab
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10 jaren geleden |
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4e1e58c98b
Saving/Loading scene now properly restore managed object values
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10 jaren geleden |
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ba56c82eba
When loading a new scene by double clicking an entry in project window, check if we want to save existing
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10 jaren geleden |
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e5c07aff9c
Camera/Renderable/Light components now properly delay creating their handles until the components are instantiated
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10 jaren geleden |
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24bfe213ef
Added serialization for SceneObject transform
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10 jaren geleden |
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c2038fb509
Documentation
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10 jaren geleden |
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62f531ad05
Fixed an issue where removing a light would incorrectly remove a renderable
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10 jaren geleden |
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 jaren geleden |
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8f1f75bd91
Documentation
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10 jaren geleden |
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 jaren geleden |
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d195e06084
Added prefab importer so that prefabs are recognized by the project library
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10 jaren geleden |
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809719519c
Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated
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10 jaren geleden |
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15fc707495
Documentation
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10 jaren geleden |
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ddf2e30ba6
Improved inspector and menu bar look
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10 jaren geleden |
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087cb42638
Added menu items for builtin components
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10 jaren geleden |
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a637a4a168
Added clone() method to material to make it easier to modify individual instances
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10 jaren geleden |
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 jaren geleden |
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3187a5f447
Hook up light updates in renderer core
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10 jaren geleden |
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9beecec11b
Documentation
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10 jaren geleden |
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8eddad13d2
Added shortcuts for view/move/rotate/scale scene tools
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10 jaren geleden |
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2c35a0c825
Removed all the unused allocators
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10 jaren geleden |
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b938e35a76
Added proper Color parameter type to Shader
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10 jaren geleden |
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ce8b50083e
Documentation
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10 jaren geleden |
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56fada9981
Added support for reading UTF8 & UTF16 files
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10 jaren geleden |