BearishSun
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01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
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8 anos atrás |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 anos atrás |
BearishSun
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1517308b3b
Bugfix: Significantly reduced flickering artifacts due SSR sampling
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8 anos atrás |
BearishSun
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5ec5c201cb
Bugfix: Fixed a crash when adding an unshadowed directional light
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8 anos atrás |
BearishSun
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3b0950d42b
Refactor: Renderer materials now use GpuParams instead of GpuParamsSet
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8 anos atrás |
BearishSun
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890c449b74
Refactor: SceneObject transform and non-component scene entities
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8 anos atrás |
Marko Pintera
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dcd15a9ad7
WIP: Linux port
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8 anos atrás |
BearishSun
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8e451ac36f
WIP - Deferred MSAA
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8 anos atrás |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anos atrás |