BearishSun
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76f39f1d85
Bugfix: When rendering to a specific mip level, use the proper mip level size for viewport extents, instead of base image size
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преди 9 години |
BearishSun
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7354b9221c
More work on user manuals
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преди 9 години |
BearishSun
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e8e720121c
More work on user manuals
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преди 9 години |
BearishSun
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3f694bc9e7
More work on user manuals
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преди 9 години |
BearishSun
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718ed85258
OpenGL: Added support for shared storage blocks
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преди 9 години |
BearishSun
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6732f7076a
Vulkan: Added support for shared storage buffer objects
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преди 9 години |
BearishSun
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319c6c756f
Specific mip & level can now be specified when binding sampled textures
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преди 9 години |
BearishSun
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8a02e1877f
Added high-level code to bind specific texture subresource for sampling (not used by low level yet)
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преди 9 години |
BearishSun
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5496a2e79a
Fixing Windows build for some helper projects
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преди 9 години |
BearishSun
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6d7b831111
More work on user manuals
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преди 9 години |
BearishSun
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df25d147ad
Vulkan: Inter queue semaphores are now properly signaled on submit
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преди 9 години |
BearishSun
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29b0fda837
Fix compilation in release mode
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преди 9 години |
BearishSun
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1caafa51c9
Fixes to cubemap rendering
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преди 9 години |
BearishSun
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1807ea3adf
Enable vertical flips during blit, if requested
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преди 9 години |
BearishSun
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ed349dbc99
More work on user manuals
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преди 9 години |
BearishSun
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f0039a0815
Vulkan: Mapping a single face of a cubemap for rendering now works
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преди 9 години |
BearishSun
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0dceeed61b
OpenGL: Framebuffer with a depth only attachment is allowed
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преди 9 години |
BearishSun
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dee5d3b4a2
DirectX 11: Fixing texture leak due to circular dependencies
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преди 9 години |
BearishSun
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9b563dd1eb
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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преди 9 години |
BearishSun
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f3c0d2e377
Reflection capture code
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преди 9 години |
Marko Pintera
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662bcde60d
Merge pull request #65 from SirRade/patch-1
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преди 9 години |
Jan Nils Ferner
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d8bf316627
Minor cleanup
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преди 9 години |
BearishSun
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bb40943c63
Refactoring renderer so its render() method can easily be called manually
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преди 9 години |
BearishSun
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10558a89b0
Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks
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преди 9 години |
BearishSun
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9ccfcdd441
OpenGL: Fix a potential crash when binding a vertex buffer
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преди 9 години |
BearishSun
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a0ab82851c
OpenGL: Fixes to ensure depth buffer with no stencil component can be properly bound
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преди 9 години |
BearishSun
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3d1defbd8b
DirectX/OpenGL: Fixing shader parsing for texture array types
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преди 9 години |
BearishSun
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83b40c0c88
Minor cleanup (mostly style)
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преди 9 години |
BearishSun
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edc5726aac
More work on user manuals
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преди 9 години |
BearishSun
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4f8772e1ae
Fixing some typos
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преди 9 години |