Commit History

Autor SHA1 Mensaxe Data
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4782475448 VertexDeclaration is now immutable %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ce8a58d25b C# single-dimensional array serialization works %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 79961694d3 Started work on C# object serialization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9aa6e6e292 C# interface for editor window %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 98445aab08 Fixed a nasty issue with stack allocation %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4ba316bb18 First C# originated GUI elemented displayed %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 148d029dde Added SBansheeEditor %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries %!s(int64=12) %!d(string=hai) anos