Historique des commits

Auteur SHA1 Message Date
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations il y a 10 ans
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
  Marko Pintera 71598ef68e Add "transparent" flag to shaders il y a 10 ans
  Marko Pintera 2c35a0c825 Removed all the unused allocators il y a 10 ans
  Marko Pintera ecfe9ff397 Project library dependant resource import (untested) il y a 10 ans
  Marko Pintera d0793ab046 Shader default values (untested) il y a 10 ans
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL il y a 10 ans
  Marko Pintera 634dccf9e0 BansheeSL: Refactored code, added a proper importer il y a 10 ans
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader il y a 10 ans
  Marko Pintera 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid il y a 10 ans
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too il y a 11 ans
  Marko Pintera 550b861440 Individual core object syncing with dependencies il y a 11 ans
  Marko Pintera 2026432fe7 Add core object dependencies il y a 11 ans
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly il y a 11 ans
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable il y a 11 ans
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. il y a 11 ans
  Marko Pintera f7a076ff3c Pass and Technique refactor il y a 11 ans
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore il y a 11 ans
  Marko Pintera 350e767ebf Added support for load/store textures il y a 11 ans
  Marko Pintera c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems il y a 11 ans
  Marko Pintera d1881075fa Various fixes to Renderer il y a 11 ans
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up il y a 11 ans
  Marko Pintera d2ac914abc WIP renderer refactor il y a 11 ans
  Marko Pintera 9cda2de55c Added renderer semantics and render queue options to shader il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans