Commit History

Autor SHA1 Mensaxe Data
  BearishSun 1c17be6581 Moved everything to VS 2015 %!s(int64=10) %!d(string=hai) anos
  BearishSun e53ea729fe Added a project for default Game.exe %!s(int64=10) %!d(string=hai) anos
  BearishSun 4afb3bb55a Disabled exceptions solution wide %!s(int64=10) %!d(string=hai) anos
  BearishSun bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged %!s(int64=10) %!d(string=hai) anos
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c454e2d14f VS 2013 port stage 1 %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos