BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 лет назад |
BearishSun
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06e03f1239
Bulk of work on the build system
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10 лет назад |
BearishSun
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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10 лет назад |
BearishSun
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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10 лет назад |
Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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10 лет назад |
Marko Pintera
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e6b22c9586
Getting ScriptCompiler to work
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10 лет назад |
Marko Pintera
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558bba0c05
Added runtime script compiling (untested)
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10 лет назад |
Marko Pintera
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6bbe6114ce
Many fixes to get assembly refresh working
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11 лет назад |
Marko Pintera
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3aa329733b
Assembly refresh (WIP - Does not run)
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11 лет назад |
Marko Pintera
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eb609f487a
When blocking for resource load optionally wait for dependencies too
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11 лет назад |
Marko Pintera
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3c2cecaf48
Removed finalizer from GUIPanel as it was causing a crash
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11 лет назад |
Marko Pintera
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ed1d293920
Fix for an issue causing a nullref when releasing a managed instance
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11 лет назад |
Marko Pintera
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0ca3bc9a98
ManagedResource saving/loading mostly finished but untested
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11 лет назад |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 лет назад |
Marko Pintera
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 лет назад |
Marko Pintera
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4782475448
VertexDeclaration is now immutable
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11 лет назад |
Marko Pintera
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84d73a2baa
More fixes to prevent errors at shutdown - Mostly Mono and Script related
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11 лет назад |
Marko Pintera
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644f28f7db
Fixed GpuResourceData assignment so ownership is not incorrectly transfered
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11 лет назад |
Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 лет назад |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
Marko Pintera
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ce8a58d25b
C# single-dimensional array serialization works
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11 лет назад |
Marko Pintera
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8539e9a863
Basic C# component and field serialization tested and working
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11 лет назад |
Marko Pintera
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3956823710
WIP - C# object serialization (Does not compile)
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11 лет назад |
Marko Pintera
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79961694d3
Started work on C# object serialization
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11 лет назад |
Marko Pintera
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6509cf4a7a
Creating EditorWindow from C# works
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11 лет назад |
Marko Pintera
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4846055a38
Some work on Script EditorWindow & Mono custom attributes
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11 лет назад |
Marko Pintera
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9aa6e6e292
C# interface for editor window
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11 лет назад |
Marko Pintera
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98445aab08
Fixed a nasty issue with stack allocation
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12 лет назад |
Marko Pintera
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4ba316bb18
First C# originated GUI elemented displayed
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12 лет назад |
Marko Pintera
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148d029dde
Added SBansheeEditor
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12 лет назад |