Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 8831b3cc2f Render queue sorting by material há 10 anos atrás
  BearishSun 9eafdeb502 Added separate transparent and opaque render queues há 10 anos atrás
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
  BearishSun 6c9390b79b Dock overlay no longer uses the sim thread rendering callback há 10 anos atrás
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
  Marko Pintera 71598ef68e Add "transparent" flag to shaders há 10 anos atrás
  Marko Pintera 62f531ad05 Fixed an issue where removing a light would incorrectly remove a renderable há 10 anos atrás
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone há 10 anos atrás
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects há 10 anos atrás
  Marko Pintera 3187a5f447 Hook up light updates in renderer core há 10 anos atrás