História revízii

Autor SHA1 Správa Dátum
  BearishSun 068c65b9e0 More work on light probe indirect lighting 8 rokov pred
  BearishSun 13111a798c More work on light probes 8 rokov pred
  BearishSun 6169317174 Support for generation of tetrahedral volumes, to be used for irradiance probe interpolation 8 rokov pred
  BearishSun 210100d2ed SSAO: Added a separate bilateral blur step 8 rokov pred
  BearishSun 966805cfcb More SSAO related fixes 8 rokov pred
  BearishSun 824849ff57 Added upsampling to SSAO (untested) 8 rokov pred
  BearishSun d22aec38a6 Merged resolve/blit shaders into one and unrolled loops 8 rokov pred
  BearishSun 05c9eaed34 HiZ generation enabled 8 rokov pred
  BearishSun f886443836 Perform MSAA resolve after tonemapping 8 rokov pred
  BearishSun 7cf6abe4a5 Vulkan spot light shadows functional 8 rokov pred
  BearishSun 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only 8 rokov pred
  BearishSun fa62ac09d3 Shadow mapping functional for radial lights 8 rokov pred
  BearishSun 3e1bd8a8a6 Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class 8 rokov pred
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 rokov pred
  BearishSun 763441561c Added PCF hardware filtering shader for cubemap shadows 8 rokov pred
  BearishSun 4c6e4a10af More work on shadow map rendering 8 rokov pred
  BearishSun 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 rokov pred
  BearishSun cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 rokov pred
  BearishSun d22b0e2a63 Renamed RendererCamera -> RendererView 8 rokov pred
  BearishSun ae757a15ef Started work on shadow mapping 8 rokov pred
  BearishSun e9d2f930ba Fix for crash when no skybox is present 8 rokov pred
  BearishSun 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) 8 rokov pred
  BearishSun 9bc64c077b Reflection probe support added to forward path shaders 8 rokov pred
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes 8 rokov pred
  BearishSun abf3c6d06f Added a property to modify brightness of the image-based sky light 8 rokov pred
  BearishSun 04ac98a47a Spherical area light sources functional 8 rokov pred
  BearishSun 49a338f456 Area light sources (WIP) 8 rokov pred
  BearishSun 905362fbfb ReflectionProbes renamed to IBLUtility to better reflect its usage 8 rokov pred
  BearishSun dafc97f073 Added support for irradiance map caching 8 rokov pred
  BearishSun 4bd929ade3 Added sky irradiance for indirect lighting 8 rokov pred