Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute vor 8 Jahren
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren
  BearishSun 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling vor 8 Jahren
  BearishSun 5ec5c201cb Bugfix: Fixed a crash when adding an unshadowed directional light vor 8 Jahren
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet vor 8 Jahren
  BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities vor 8 Jahren
  Marko Pintera dcd15a9ad7 WIP: Linux port vor 8 Jahren
  BearishSun 8e451ac36f WIP - Deferred MSAA vor 8 Jahren
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren