Commit History

Author SHA1 Message Date
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 years ago
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 years ago
  Marko Pintera 77ab742482 Engine compiles after Gizmo modifications (still untested) 11 years ago
  Marko Pintera f7b6d5e620 Gizmos WIP (not compiling) 11 years ago
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 years ago
  Marko Pintera 0714a6ad8d Components foldout render (kinda) 11 years ago
  Marko Pintera c744997c1c More work on Inspector 11 years ago
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 years ago
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) 11 years ago
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works 11 years ago
  Marko Pintera 4ba316bb18 First C# originated GUI elemented displayed 12 years ago
  Marko Pintera 148d029dde Added SBansheeEditor 12 years ago