Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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10 years ago |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
Marko Pintera
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77ab742482
Engine compiles after Gizmo modifications (still untested)
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11 years ago |
Marko Pintera
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f7b6d5e620
Gizmos WIP (not compiling)
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11 years ago |
Marko Pintera
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3fcc9e78d4
Modified GUI so GUI elements always destroy their children when they are destroyed
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11 years ago |
Marko Pintera
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0714a6ad8d
Components foldout render (kinda)
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11 years ago |
Marko Pintera
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c744997c1c
More work on Inspector
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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8539e9a863
Basic C# component and field serialization tested and working
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11 years ago |
Marko Pintera
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3956823710
WIP - C# object serialization (Does not compile)
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11 years ago |
Marko Pintera
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6509cf4a7a
Creating EditorWindow from C# works
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11 years ago |
Marko Pintera
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4ba316bb18
First C# originated GUI elemented displayed
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12 years ago |
Marko Pintera
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148d029dde
Added SBansheeEditor
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12 years ago |