Commit History

作者 SHA1 備註 提交日期
  BearishSun cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 年之前
  BearishSun 0ab825051b Added render target for game view 10 年之前
  BearishSun a68f21b818 Additively selecting scene elements now works 10 年之前
  BearishSun bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 年之前
  BearishSun 970146ef27 Added a way to initialize a texture with a pre-existing PixelData 10 年之前
  BearishSun 6befb8663f Objects with no material can now be picked in scene 10 年之前
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
  BearishSun 6aef09fdde Added toolbar management code to C# 10 年之前
  BearishSun 1c1c6aeba0 Documentation 10 年之前
  BearishSun 0b330761b8 Top level menu items are not properly ordered 10 年之前
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年之前
  Marko Pintera 200ca8179a WIP project window 10 年之前
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform 10 年之前
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 年之前
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools 10 年之前
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 年之前
  Marko Pintera 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view 10 年之前
  Marko Pintera acb9baa212 Texture field working 10 年之前
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年之前
  Marko Pintera ddef406ac9 C# profiler overlay 10 年之前
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely 10 年之前
  Marko Pintera 10657f775c Added proper names for C# editor windows 10 年之前
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version 10 年之前
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus 10 年之前
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 年之前
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 年之前
  Marko Pintera 09ea24b888 C# DialogBox class ready to use 10 年之前
  Marko Pintera 821669e443 Fixed clip() method so that it will also keep origin coordinates clipped 10 年之前
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 年之前
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前