Commit History

Autor SHA1 Mensaxe Data
  BearishSun 4880925653 Selecting a scene object that was just created is now properly visible in the scene tree view %!s(int64=10) %!d(string=hai) anos
  BearishSun f70ad040e9 Various fixes related to GUI array: %!s(int64=10) %!d(string=hai) anos
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 4a4223c27e Added shortcut key names for non alphanumeric keys %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 1b8b8a2129 GUISceneTreeView fixes: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e8ef106115 Scene tree view features (untested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 4f06278a31 Scene tree view elements are now properly sorted %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 02ce72bd87 Added Ping to GUISceneTreeView %!s(int64=10) %!d(string=hai) anos
  Marko Pintera b5906002ab GUISceneTreeView elements can be deleted %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 7daafa85e2 _markContentsAsDirty -> _markLayoutAsDirty %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d0c5ecfb11 Global frame alloc %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3c5c4b171f Added Selection classes to C++ and C# %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0269741e02 Added better selected element management to scene and resource TreeViews %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0e027b8351 Scene picking WIP (untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost %!s(int64=11) %!d(string=hai) anos
  Marko Pintera cae09d9c91 Drag and drop system now properly sets cursors %!s(int64=11) %!d(string=hai) anos