Commit History

Автор SHA1 Съобщение Дата
  BearishSun 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use преди 9 години
  BearishSun 1a47d80872 Flush GPU param block buffers when GPU params are bound преди 9 години
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
  BearishSun 9f08aa6622 Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues преди 9 години
  BearishSun 5486740789 Vulkan index, vertex, gpu and gpu param block buffer implementations преди 9 години
  BearishSun fa2ddc24d5 Added some Banshee -> Vulkan enum mappings преди 9 години
  BearishSun a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap преди 9 години
  BearishSun 76dee9fbf8 Morph shape animation (WIP) преди 9 години
  BearishSun a1d890d07d Exposed morph shapes to C# преди 9 години
  BearishSun 61a7c5ef2d Fixing mesh creation преди 9 години
  BearishSun 92aca46056 Added morph shapes to Mesh преди 9 години
  BearishSun cde0fbf269 Fixing documentation errors преди 9 години
  BearishSun fb1ff68fa2 Added Animation component преди 9 години
  BearishSun 49e269480e Added import for mesh skeleton преди 9 години
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation преди 9 години
  BearishSun 74bb75edef More work on improving documentation for doxygen generation преди 9 години
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години