Commit History

Autor SHA1 Mensaxe Data
  BearishSun 9b522fcaa0 Updated roadmap %!s(int64=8) %!d(string=hai) anos
  BearishSun 399db41841 Feature: Shadow rendering is now supported for off-screen rendering (like light or refl. probes) %!s(int64=8) %!d(string=hai) anos
  BearishSun 3cdb09158f Fixing an issue with incremental builtin resource import %!s(int64=8) %!d(string=hai) anos
  BearishSun 5396d999e7 Fixing getting started example shader %!s(int64=8) %!d(string=hai) anos
  BearishSun 842c694874 Fixing merge %!s(int64=8) %!d(string=hai) anos
  BearishSun 0e35a6be5c Merge branch 'MarcoROG-master' %!s(int64=8) %!d(string=hai) anos
  BearishSun 9f1f8ebd63 Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master %!s(int64=8) %!d(string=hai) anos
  BearishSun bdcdee2641 Clean up and polish for SSRR %!s(int64=8) %!d(string=hai) anos
  BearishSun 4f1722d7c1 Stohastic screen space reflections hooked up and functional %!s(int64=8) %!d(string=hai) anos
  BearishSun 7bb95a23b6 Basic SSR hooked up to render compositor %!s(int64=8) %!d(string=hai) anos
  BearishSun 2fe81b4f2d All audio resources and components now use the automated script export functionality %!s(int64=8) %!d(string=hai) anos
  Marco Bellan d6d4efa5f3 Merge branch 'master' into master %!s(int64=8) %!d(string=hai) anos
  BearishSun 565a72c133 Hooked up SSAO with indirect diffuse and specular %!s(int64=8) %!d(string=hai) anos
  BearishSun 4eadbc51fb Tweaking extrapolated light probe mesh %!s(int64=8) %!d(string=hai) anos
  BearishSun 7003446b78 WIP on light probe extrapolation %!s(int64=8) %!d(string=hai) anos
  BearishSun 36e1caf94b Various FBX import fixes: %!s(int64=8) %!d(string=hai) anos
  BearishSun e0216b09ff Irradiance probe indirect lighting mostly functional %!s(int64=8) %!d(string=hai) anos
  BearishSun f5b3f4f653 Added LightProbeVolume component %!s(int64=8) %!d(string=hai) anos
  BearishSun c79c7666f3 Functions for creating light probes in a grid pattern, as well as manipulating them %!s(int64=8) %!d(string=hai) anos
  BearishSun 180a3d46f1 Light probe indirect lighting mostly looked up (but untested) %!s(int64=8) %!d(string=hai) anos
  BearishSun 6f018d0110 Updated script binding generator version %!s(int64=8) %!d(string=hai) anos
  BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding %!s(int64=8) %!d(string=hai) anos
  BearishSun 4096b350c8 Added a shader for rendering light probe tetrahedrons %!s(int64=8) %!d(string=hai) anos
  BearishSun a2cbf9eddd Pixel formats refactor/update: %!s(int64=8) %!d(string=hai) anos
  BearishSun 5fb9e312d6 Added creation of relevant buffers and mesh for light probe tetrahedron rendering %!s(int64=8) %!d(string=hai) anos
  MarcoROG 5e52f1ba0b Fixed depth reading for specific formats %!s(int64=8) %!d(string=hai) anos
  BearishSun 1ce5ec1bb4 Updated LightProbe generation code %!s(int64=8) %!d(string=hai) anos
  MarcoROG 1903ba5487 Fixed vectors being normalized twice in shader %!s(int64=8) %!d(string=hai) anos
  MarcoROG 51ee2fc027 Fixed ImportOptions being generated but not passed on %!s(int64=8) %!d(string=hai) anos
  MarcoROG ae643152b5 Increased normals texture precision %!s(int64=8) %!d(string=hai) anos