Historia zmian

Autor SHA1 Wiadomość Data
  Marko Pintera 9fff9bad3e Samplers get enumerated as shader parameters 13 lat temu
  Marko Pintera 12b3f490bc More material and renderer stuff 13 lat temu
  Marko Pintera 1b2dafa7c1 Removed auto params 13 lat temu
  Marko Pintera 71c60add08 Shaders/Materials 13 lat temu
  Marko Pintera 93e2676b37 RenderManager initial work 13 lat temu
  Marko Pintera 5f93eb1683 Remaining files after adding OIS and timers 13 lat temu
  Marko Pintera d71ac4d2a8 OIS works 13 lat temu
  Marko Pintera 3a33dcbc18 OIS set up but not working 13 lat temu
  Marko Pintera 62cc09827b Time 13 lat temu
  Marko Pintera 47e9c237a2 All meshes for an FBX file are imported 13 lat temu
  Marko Pintera 5ecd9e8535 Moved projects to ASCII encoding 13 lat temu
  Marko Pintera bc4b1b0d9a Mesh save/load works 13 lat temu
  Marko Pintera 98e7cb3402 Mesh importing 13 lat temu
  Marko Pintera 9928b69967 13 lat temu
  Marko Pintera 8577131efe 13 lat temu
  Marko Pintera a9b50ab5dc 13 lat temu
  Marko Pintera 4a03b127ff 13 lat temu
  Marko Pintera 1171819792 13 lat temu
  Marko Pintera 1e81bf9e05 13 lat temu
  Marko Pintera 97377d5890 Messing with mess initialization 13 lat temu
  Marko Pintera f775329caa Add vertex declaration to MeshData 13 lat temu
  Marko Pintera 7606eeff33 Renamed filenames as well 13 lat temu
  Marko Pintera 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 lat temu
  Marko Pintera 4e9fb361ca Some more MeshData work 13 lat temu
  Marko Pintera b20c4e9794 Before refactoring IReflectable a bit 13 lat temu
  Marko Pintera 6fff8b4648 Initial work on Mesh class 13 lat temu
  Marko Pintera 9798fda457 FBX importer now running on VS2012 13 lat temu
  Marko Pintera 7f69beadfe FBX import mostly implemented - except VS2012 support... 13 lat temu
  Marko Pintera 60366ddb01 Skeleton FBX importer code added 13 lat temu
  Marko Pintera 89fa56ba91 Camera as component 13 lat temu