Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c454e2d14f VS 2013 port stage 1 %!s(int64=11) %!d(string=hai) anos
  Marko Pintera fe324f98ed Made Log thread safe %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 53901cc6d5 More documentation and slight refactor. (Unsure if engine starts atm due to unfinished Script changes) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 64b516b010 Scroll bar no longer jumps a few pixels when you click on it %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 63b75b834b Move/resize work adequately %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c5f46545e8 A bunch more code ported to new alloc system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 77df4b87a9 Finished porting to memory allocators %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 735836d51d Even more memory allocator related changes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9798fda457 FBX importer now running on VS2012 %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 9b6218cf44 Some more work on asset importers %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 97cd3ece41 Added some importer and resource stumps %!s(int64=13) %!d(string=hai) anos
  Marko Pintera ed85a56ea6 Added log %!s(int64=13) %!d(string=hai) anos