Commit történet

Szerző SHA1 Üzenet Dátum
  BearishSun 3558a71c51 PhysX implementation for physics queries 10 éve
  BearishSun a974ea6735 Added Character controller component wrapper 10 éve
  BearishSun ae720a53b2 Abstract interface for character controller 10 éve
  BearishSun 8f58454d3e Added C++ component wrappers for physics joints 10 éve
  BearishSun bfe36845c6 More work on adding physics joints 10 éve
  BearishSun b4ff87e672 WIP physics joints 10 éve
  BearishSun 24bdaebae7 Finalizing C++ MeshCollider implementation 10 éve
  BearishSun e06de36247 Added PhysXMesh 10 éve
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders 10 éve
  BearishSun 5ce5f5d41c Added Box/Sphere/Plane/Capsule colliders and general collider implementation 10 éve
  BearishSun a60f238c6c Started work on Colliders and Rigidbodies 10 éve
  BearishSun 61de8ea6b2 Added PhysicsMaterial 10 éve
  BearishSun 88e6d42f38 Added skeleton for Physics 10 éve
  BearishSun f14a275a31 Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking 10 éve
  BearishSun cab0592226 Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated 10 éve
  BearishSun 7f8ed5478c Added FPS limiter for editor 10 éve
  BearishSun e7cfefe9ee Added copyright notices to all files 10 éve
  BearishSun 66a198398f Added menu items for GUI widget 10 éve
  BearishSun 786a0e871f Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code 10 éve
  BearishSun 0134c9aaaf WIP better material parameter caching 10 éve
  BearishSun 7c44f4279e More work on preparing documentation for doxygen generation 10 éve
  BearishSun 1c17be6581 Moved everything to VS 2015 10 éve
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 éve
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers 10 éve
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs 10 éve
  BearishSun 7d97de6dda Renamed OpenGL Win32Window since a more general Win32Window class was added 10 éve
  BearishSun 4afb3bb55a Disabled exceptions solution wide 10 éve
  BearishSun b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 éve
  BearishSun bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged 10 éve
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working 10 éve