История коммитов

Автор SHA1 Сообщение Дата
  BearishSun e7cfefe9ee Added copyright notices to all files 10 лет назад
  BearishSun bb5e0e1f44 Game builds now properly resolve gbuffer 10 лет назад
  BearishSun 3bf92297ea Added text drawing to gizmo and handle managers 10 лет назад
  BearishSun 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 лет назад
  BearishSun 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 лет назад
  BearishSun 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 лет назад
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 лет назад
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 лет назад
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: 10 лет назад
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders 10 лет назад
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks 10 лет назад
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 лет назад
  Marko Pintera 17e7648476 Work on handles: 11 лет назад
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 лет назад
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 лет назад
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 лет назад
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 лет назад
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 лет назад
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 лет назад
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 лет назад
  Marko Pintera d5d2171319 Added C# PixelData 11 лет назад
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 лет назад
  Marko Pintera 85c697cb7d Deal with handle input more correctly 11 лет назад
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 лет назад
  Marko Pintera 486c2e9a0b Fixed handle rendering 11 лет назад
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 лет назад
  Marko Pintera 03c59e1b03 Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done 11 лет назад
  Marko Pintera e6275065f4 Work on handles (WIP) 11 лет назад