Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 58676d0066 Renaming a file in Project library no longer records the incorrect path in the resource manifest vor 10 Jahren
  BearishSun e7cfefe9ee Added copyright notices to all files vor 10 Jahren
  BearishSun 00d78189f3 More work on Play in editor vor 10 Jahren
  BearishSun 06e03f1239 Bulk of work on the build system vor 10 Jahren
  BearishSun cff23180f3 Do not redundantly recurse during updateFromPrefab with larger prefab instance hierarchies vor 10 Jahren
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved vor 10 Jahren
  BearishSun a1a448e85c No longer instantiate scene objects before prefab updating is done. This fixes an issue with managed game objects having different instances pointing to the same game object. vor 10 Jahren
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab vor 10 Jahren
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs vor 10 Jahren
  BearishSun eee54de424 Project library will now clear deleted entries on load vor 10 Jahren
  BearishSun 1e7ee6bd82 Prefab link UUID is now properly returned vor 10 Jahren
  BearishSun 6455f47bc7 Prefab resources will now properly cleanup the scene objects they own vor 10 Jahren
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library vor 10 Jahren
  Marko Pintera 2c35a0c825 Removed all the unused allocators vor 10 Jahren
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances vor 10 Jahren
  Marko Pintera f85cceb27d Add basic level load/save method vor 10 Jahren
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes vor 10 Jahren
  Marko Pintera 927a721f58 Added C# Prefab vor 10 Jahren
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens vor 10 Jahren
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) vor 10 Jahren
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working vor 10 Jahren
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test vor 10 Jahren
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff vor 10 Jahren